Buzz is the first ever “easy to use” free modular software based
synthesizer. What this means is that the entire system is
based on objects, which may be routed in a modular fashion,
giving you the freedom to be as creative as you want. For
example, if you wish to run 3 Physical Modelling synths and a
Drum Machine through 2 seperate Stereo Delays, into a Mixer, through a
Compressor and Parameteric EQ, and finally out to your
speakers - no problem. Lay down your synths, connect the wires
and you’re done.
A Machine is an object in Buzz which either creates or modifies
sound. A Machine is the equivalent of a single piece of gear
in a traditional music studio. It may be a synthesizer, a
sampler, a dsp effect, a mixing board, or any other piece of
gear that exists in a studio. Every piece has the same parameters and
functions you would expect to find in the studio you know and
love. Whats better is that all existing machines are free.
Because creating your own machines is quite simple (someone with little
knowledge of C++ should find his way in the SDK), you’ll also
find machines in Buzz which aren’t really common in studio’s.
Every aspect of Buzz is built to be controlled in real-time. This
means that as you tweak the resonance on a virtual analog
synth, you hear it’s classic squealching response immidietly.
The same goes for all DSP effects, drum machines, synths, samples, etc.
synthesizer. What this means is that the entire system is
based on objects, which may be routed in a modular fashion,
giving you the freedom to be as creative as you want. For
example, if you wish to run 3 Physical Modelling synths and a
Drum Machine through 2 seperate Stereo Delays, into a Mixer, through a
Compressor and Parameteric EQ, and finally out to your
speakers - no problem. Lay down your synths, connect the wires
and you’re done.
A Machine is an object in Buzz which either creates or modifies
sound. A Machine is the equivalent of a single piece of gear
in a traditional music studio. It may be a synthesizer, a
sampler, a dsp effect, a mixing board, or any other piece of
gear that exists in a studio. Every piece has the same parameters and
functions you would expect to find in the studio you know and
love. Whats better is that all existing machines are free.
Because creating your own machines is quite simple (someone with little
knowledge of C++ should find his way in the SDK), you’ll also
find machines in Buzz which aren’t really common in studio’s.
Every aspect of Buzz is built to be controlled in real-time. This
means that as you tweak the resonance on a virtual analog
synth, you hear it’s classic squealching response immidietly.
The same goes for all DSP effects, drum machines, synths, samples, etc.